dollhouse game walkthrough

The SYRINGE WITH ACID will be added to your inventory. If you did not light the candle from the stairway flames when you were at the house, return and complete this task. The numbers “86” are the first two numbers of the code combination. One solution is shown above. PlayStation News Community News Site News Site Updates PlayStation Network Status TT Podcast Suggest News. Find the office of Police Chief Edgar Torres. Collect the LIGHTBULB and PAPER WITH HOLES. Ep. Use the WIRE to extricate the DOLL FOR THE DOLLHOUSE from the stairs (B). They appear where you need to either use or take an object, read a document, or move to the next location. Note the case number: 3-4-1. Return to the room at the top of the tunnel (B). These objects transform between another objects (i.e. All activities have now been completed at the house. Place the three FLEUR-DE-LIS emblems in the slots indicated (aqua). Use the BROOM to remove the web (B). Arrange the pipes so the water flows from the top to the side outlet. Click on it in the lower right-hand corner to access it. Center and stack multiple super size images. Position the key parts according to the screenshot. Place the ROPE on the window latch (A). Spoiler Spoiler Block Tweet Clean. After watching the movie, pick up the SADDLE (E). Sew it all up with the NEEDLE AND THREAD.

To skip a mini-game, click the Skip Button once it's fully charged. Subscribe and get daily new escape games by email.

Friwi H is on carpet near cupboard. Place the two ORNAMENT FRAGMENTS in the lock mechanism on the door of the director’s office. Click the painting.

Put the DOLL FOR THE DOLLHOUSE in the dollhouse (A). You must make a blue connection before Stauf has made a red connection. Nevermind... Letter S is on the roof right down corner (dont look close up) Sorry letter L is on LEFT on the green... D - Zoom in on top left window, it's in the top right corner window.O - Picture in center of upstairs room, look behind red blob.L - Top of left side on bookcase, blended in well.L - Top left of green curtain.H - Zoom in on cupboard with 2 doors and a drawer, it's in the carpet up against the wall in the center.O - Behind second leg from left on table.U - Top center of bright yellow in sun.S - Bottom right corner of pink on roof.E - Behind rear left leg of chair. Collect the DAGGER (3). Zoom in on the children's play room door (A). Take the SECRET MACHINE KEY (I) and the CROSS (J). Collect the SKULL LOCKET and FLASK WITH HOT WATER.

Click on it to move it. Place the POLICE BADGE in the lock slot holding the chains on the chief. A glowing diary indicates new information. It is referred to in the next screenshot. Open the door. Place the GEAR in the safe mechanism (B). Collect the CASH REGISTER LEVER from the patient on the gurney (C).

Collect the CAN OPENER and SKULL LOCKET from the hidden object area (A). Place both HALVES OF A FIGURINE in the oval. Place the METAL ROSE in the slot to open the sewing machine cabinet (A). Chapter 1- The couch is covering the door to the basement. Access the interactive area at the side of the store. Collect the parts of the painting (W, X, Y). Hint/Skip bar – Clicking will show a random item from an itemized list. Exit the cemetery at the bottom of the screen. ©CasualGameGuides.com 2006 - 2020, Montgomery Fox and the Case Of The Diamond Necklace, Fairy Godmother Stories: Little Red Riding Hood. Use the DRAWER KEY (B) on the keyhole.

Collect the helpful button-eyed, zippered doll and a DRAWER KEY (C). (H). Take the pipe (U).

Zoom in on the hatch (A). Use the SMALL KEY to load the mini-game on the entrance to the workshop (E). Combine the two photo portions. Once you have completed the game, the PLAY selection on the main menu changes to PLAY BONUS CHAPTER. a hat and a bird’s nest). Use the WEED KILLER on the ivy covering the panel behind the desk.

Tie the ROPE to the window (B).

Survive a horrifying trip into the mind of detective Marie. Use the CROWBAR to pry the boards off the cabinet (C). Format multiple images into a tidy layout. Thank you!!! The image 4-2-3 displays on the orange sheet. Only circle 3 moves. Read the dialogue with the doll. Open the case file. What's happening, you ask? Inventory items may be carried for several scenes before being used. Areas highlighted in green indicate activities are not complete. Access the water pipe next to the building. The “5” represents the last diget of a code combination. Click on the key three times to open the lock. Open the CHILDREN’S PLAYROOM with the KEY. Magnifying Glass – Zoom in on interactive area.

Place the DOLLHOUSE KEY (B) in the keyhole.

Collect the. Collect the SMALL KNIFE from the hidden object area (A).

Profiles – Create or delete player profiles. Attempt to enter the second floor (A) to pursue the shadowy figure. Place the LADDER in front of the frozen tree (A).

Click on the boy on the street (A). Access the drawbridge mechanism (C).

Place the red and blue keys in their color-coded slots. Use the MATCHES to melt the wax covering the key hole. Use the WIRE CUTTERS to cut the wires (C). Click to open. Place the BALL in the empty slot. Go toward the river. Use the SHOVEL to dig up the sand under the bench (B). Collect the. Mode – There are two modes of play. Use the BUG SPRAY and WIRE CUTTERS to free the DOLL’S ARM.

Take the coin. Pick up the TRUNK KEY. Take the weight (D). Welcome to the Doll House! A hidden object area appears. Click on the sofa in the center of the room (A). This is the walkthrough for Chapter 5: The Dollhouse. Use the SCREWDRIVER to remove the bar (F). Access the hidden object area (A). send you an email once approved. While standing in front of the Hunt's house, zoom in on the bench (А). You can search for Exit out of that view. Use the NAILS and the HAMMER (C) to fix the ladder (B). Magnifying Glass: Your cursor will change to a magnifying glass when you can zoom in closer on an area. THE DOLLHOUSE KEY and a TOY ROOF will be added to your inventory once you complete the search. Chapter 5's real world prologue begins with Alice hallucinating being at Rutledge Asylum, complete with a shaved head and a straitjacket dress. Collect the ERASER. Zoom in on the wedding photo.

Return to Kim and give her the CANS OF PAINT. Use the empty slot to help rotate the skulls to the correct position based on the number of eyes. One glittering star indicates an interactive area. Access the area behind privacy curtains (C). CAPITALIZED inventory items are meant to make it easier to find where this guide may deviate from your own play. Have fun. Use the INSULATING TAPE to mend the wires. Open the lock area on the gate to the amusement park. Collect the other two gears (green). Beyond objects are found only in the main scenes. No reviews - Be the first to submit one! Pull on it (C). Place the SECRET MACHINE KEY in the key hole (C). Click Tad to start the Tad scenario: Exit the police station to the street outside Sam’s home. Stray Souls: Dollhouse Story is a Hidden Object Adventure game that pits you against a demonic presence who has kidnapped your husband. Use the STAR to unlock the door (C). Use the PICKAXE to remove the POLICE STATION KEY from the wall (B). Collect the NAIL FILE. Use the COAL TONGS to retrieve the METAL RING from the coals. Exit out of that view and go along the street toward the Toy Shop. Exit the parking lot at the bottom of the screen (Do not re-enter the orphanage). It scurries away to eat its snack. Click circle 3. Pick up the BUCKET WITH WATER. To move in that direction, click on the arrow. Click to open.

Use the FLASK WITH HOT WATER to melt the ice. Place the LANTERN next to the open grave.

There are 36 Beyond objects. Collect a METAL FIGURE. Go to the second floor landing (C).

Add the both CLOCK HANDS to the lock on the clown. Still haven't found H, but I like these games. This hidden object game requires visiting several locations and using inventory items to advance play. Map: Your map will show you all the places you've visited and will also show you where there are hidden object scenes. Put the four SKULL LOCKETS (C) where they belong to start the mini-game. Use the CROWBAR on the boards covering the area on the left side of the hall. Curse of the Pharaoh: Napoleon's Secret Game Walkthrough, Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough. Both scenario's have different puzzles and also several endings. Collect a NOTE WITH CODE. Play is generally non-linear but some areas or tasks must be complete to open another area. Remove the plate screws with the SCREWDRIVER. Use the CHILDREN’S PLAY ROOM KEY to open the door to the play room. any Giant Bomb content. Use the SCREWDRIVER to remove the electrical plate (C). Access the interactive area on the tree (D). Collect the SHUTTER CORD and SKULL LOCKET. Use the NAILS and HAMMER to repair the LADDER. Zoom in on the wooden mannequin on the gurney (A). Go through the gate to get to the police station. Use the BELT to snag the latch and open the door. A FLY SWATTER and a HOOK will be added to your inventory once you complete the search. Click three times (C).

Click the couch (B) to move it away from the trap door. The stairs burst into flames. The code is the number from the case file: 3-4-1. Zoom in on the bed behind the screen (A). Collect the CROSS and SECRET MACHINE KEY. Use the LAMP to illuminate the grave (B). Why not start up this guide to help duders just getting into this Game. Some items are automatically added to inventory, others must be selected. Click the matching the buttons on the box and the code. Place the WALKING STICK in the slot for a lever on the box. Click with the monkey on the dollhouse. Place them in the corresponding slots (O, P, Q). PLIERS will be added to your inventory once you complete the search. Must have looked there a dozen times! Click the key three times. Throw the BUCKET WITH WATER on the stairs to extinguish the flames. Exit at the bottom of the screen to enter the padded room. The symbols will light up when correctly placed. Zoom in on the machine's control panel (A).

size S M L position L C R U D change title 1 title 2 caption delete × Edit Image Title. Watch Sam disappear. Install both CLOCK HANDS (B).

When the introductions are over you get control of the game. Perform the actions shown on the screenshot to complete the mini-game. Click three times to unlock the drawer. Access the hidden object area (B).

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