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smash cords. I’m just glad to help people who were in my same position. It's Isabelle. Check it out! hide. Archived. Yoshi: Feels awkward but i play well with him. Or if they’re too fun to ignore. READY to FIGHT? There’s no get rich quick button or three day solution to get good. I googled hoping to find something like this! If anyone has any suggestions or thinks i should go with one of the characters i listed please let me know. Smash Ultimate has no true grapplers as there’s no character whose moveset completely relies on getting one grab, so the characters who get a good amount off a grab live in this subcategory. flash_on Submit Your Server. With four, that’s half an hour per. However, he’s an inherently bad character, that most notably can die at low percents offstage. Ultimate from Nintendo Switch and last updated on February 18th, 2020. Oilmar is still good even with the nerfs, losing a good out of shield option sucks though. I'm so OP that I don't need a projectile. From my experience they seem to counter Link the hardest, as such I would like to ask someone to recommend me a character that fills in the weaknesses of my main. 9. If you’re phoning in the entire time and playing on autopilot, you’ll stunt your growth. You typically want to be as time efficient as possible, so generally you’ll want to cut yourself down to one main plus secondaries. Piranha Plant I do okay with but I'm also unsure with. So I main Palutena most smash situations, but I have a group of IRL friends that I often get together with for smash bros. I wish you could do that for in game random. Robin ~ Robin is an intriguing character that I enjoy playing due to the powerful Levin Sword and the projectile play. If you get bored then don't main wii fit. he's an all rounder he can be played in almost any ways depending on how you like to play and the match up. ADD COLUMN. Of course, this doesn’t apply to everyone the same way—some people just have a crazy amount of retention and absorption. They’re typically quick enough to maintain a safe distance from an opponent’s pressure and still be able to punish easy openings. After matches, take note of what you did well, what you could have done better, and specific steps/moves to improve for next time. Keep in mind that it’s okay if you’re a “tier whore”. Probably joker or pikachu I’d try inkling as well. But at the end of the day, you’re the only one who can make that decision for yourself. Any thoughts or recommendations on this? Palutena is kind of in a similar spot as m2, you can zone with explosive flare and auto reticle to force them to engage, and then combo them down with short hop n/f/bair, maybe worth a try. Footsies characters rely on their strong ground game, more often than not relying less on “low damage/high combo” but more so on their explosive power. Results are few and far between. Zoning refers to characters who apply pressure from a set distance, preferring fat disjoints or a projectile-heavy game to limit an opponent’s options. I switch in and out of aggressive zone breaking and patient defensive play. Marth is much less boring but i havent played him enough to master the tippers. His disadvantage state is also bad, and it’s difficult playing him defensively due to his slow dash speed and poor reach. There is an absolutely massive roster of 74 characters (76 if counting all the Pokemon for PKMN Trainer) and growing with DLC. We’ve all got our preferences on how we like to play. Ultimate. New comments cannot be posted and votes cannot be cast. I have fire. Trappers have an extremely heavy projectile game, relying on “trapping” their opponents in their extensive web of projectiles, disrupting the opponent’s available space to move and making an approach all the more treacherous for the opponent. Projectiles are unessesary. tl;dr bold but please read the whole thing. We’re not Twitch chat with a strawpoll on who you’re gonna play next on For Glory quickplay. Recently I've become slightly frustrated due to my constant losses against extremely fast characters with good air mobility such as Pikachu/Pichu or Falco. If you want a more bait-and-punish style that doesn’t require intricate setups, I’ve heard that Bowser doesn’t do too bad against sword characters (due to his naturally long reach and insane punish game). If you’re bored with WFT, stop playing her. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. I'm also open to recommendations for a secondary against those two as long as it isn't another swordy or a spacyboi. As the sun begins to rise on a new game, people have had time to lab characters out, find the differences coming in from Sm4sh, see what cut veterans now have to offer. So, since some characters have a 3 frame Up B, -3 would be unsafe against those characters. I’ve played quite a bit of Captain Falcon in Melee and Smash 4, so my experience there kinda transfer over. While the lines are typically very blurry and people can argue where a character’s playstyle can fall on a chart, you can generally tell how a character plays. Now that you’ve hopefully narrowed down your options, get into the lab and play through everyone. For reference, I am neither extremely aggressive nor passive, and play a mixture of zoning and rushdown. These subcategories are as follows: Zone breakers, characters capable of playing various playstyles and heavily pressuring opponents while maintaining a relatively safe approach. The one stop hub for all of your Smash Bros. servers! To elaborate, if you hit him with a weak attack while he’s out of his car, he can’t bring it back. Sheik ~ I love doing combos and kill confirms with Sheik. Now if you choose to take the game seriously to that extent, consider your practice time. They typically don’t want to open the approach and will try to find ways to apply safe, tricky pressure that comes off as unsafe but ultimately is. Get a feel of your worst matchups or best matchups from their shoes and see what makes them tick. Pretty much apply everything in the last Play the Game section. This test tries to find your main character or the type of characters you likeThere is a high chance the character you get won't be your favorite. Namely, zoners because you liked toon link in smash 4. It all depends on the current situation. Duck Hunt: Enjoy playing him but hes a little too campy compared to the rest of the zoners listed. Try playing with every character. This thread will serve as the main thread for any and all questions regarding finding a main. Alright, are you getting Ultimate? Possible Outcomes Include:MarthSonicMeta KnightMarioPitGandorfCaptain FalconBowserI know there are only 8 but this test is to find the type of character you like. Oh right! There’s no reason to cut yourself off from the rest of the roster. And with that, /thread. He’s definitely more of a mind games character that a pure reaction speed based one and the characters is seeing good tournament results too. The term itself is just a big john in Smash culture. Shoutouts to /u/zegendofleldaa, /u/Aqxatic, and the CrazyHand Discordmods for their help on this thread. Everyone plays the game for their own reasons and has fun in different ways. Next, ask yourself if tier loyalty matters to you. The Belmonts are pretty good, lean had into the zoning in most matchups and do it well, don’t have much of an opinion on them either though. Interested in helping others grow? I just brought every single fighter up to over 10 KO's online and I'm feeling good with most of them, wanna see if I can keep it rolling at a quicker pace without choosing who. The words “Character Wheel Spin” is a clickable link. I can play like twenty characters and I can beat my friends with all of them. save. That’s 74+ playstyles and toolkits to mess around with.

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