unity text not showing

Heres the code to make the textmesh object: How can I make this visible to the camera? I tested other modes. Could be the Canvas Scaler script has a non-one Scale Factor. What is fix geometry actually doing in QGIS? hide. When i use GUI.Label it does not scale with the screen size and makes me frustrated. Can we get a look at your canvas inspector? Can you put other things on canvas like panels? Still screenshot coming. Menus, including context menus show text. Created a script that adds a textMeshPro text in a gameObject that is child of a canvas.

... Submission failed. And it updates the text boxes. New comments cannot be posted and votes cannot be cast. On pressing enter I pull the data from the JSON file. Zoom out and see if the text is on there. Can you verify in the scene view that the camera is actually looking in the direction of the textmesh? rev 2020.11.2.37934, Stack Overflow works best with JavaScript enabled, Where developers & technologists share private knowledge with coworkers, Programming & related technical career opportunities, Recruit tech talent & build your employer brand, Reach developers & technologists worldwide. It could also be the anchor points.

Why sister [nouns] and not brother [nouns]? Two of the text fields are showing a string from two arrays populated by two differnt JSON files. In the Editor, everything works without a hitch. I have three text fields, they all have some default, standard text in them. #" + i. It might be too large. /u/IAMApsychopathAMA: also, the scaling of the canvas.

Thanks<3.

It looks like you've got the canvas set to world space. Is there anyway to show a float or Int on Unity Text?

FYI, your code worked for me, but I had to the using TMPro; directive at the top. I was just following the roll a ball game tutorial and clicked create>UI>text so shouldn't it be default? share. However as soon as I press enter to their text, I can no longer see them and cycling through shows nothing. Screen space? Also the canvas settings would be nice to see.

And only setting camera position manually made this text object visible. Everything else however, does not display text. By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy.

Thanks for feedback @Kwinten. Could be the text is physically off the edge of the canvas (based on that Pos Y and the size of your game tab, this seems most likely). it was already in SS - Overlay mode. As a 3D Object it has a MeshRenderer so it is "in the world" and with the UI version it is "in the screen" using a Canvas. Asking for help, clarification, or responding to other answers. By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. Could be the text is physically off the edge of the canvas (based on that Pos Y and the size of your game tab, this seems most likely). Is it safe to mount the same partition to multiple VMs? I know this is quite an old question, but I encountered a similar problem recently, and I solved it using, TextMeshPro Text Object is not visible in unity gameView. This thread is archived. It is hard to know, but it kind of sounds to me like it might be the setting in your text components for vertical and horizontal overflow. 555 timer - large inaccuracies with precision components. New comments cannot be posted and votes cannot be cast. And make sure your canvas is set to scale with screensize. To learn more, see our tips on writing great answers. #" + i. The string[] is populated with strings pulled from a JSON file. The third is just showing an array I populated myself by using a for loop and filling it with "No.

Pressing up and down will cycle through the strings in the array. News, Help, Resources, and Conversation. The text size is made big and the position is Oth point. Could be the Canvas is not set to one of the "Screen Space" modes.

Sort by. In scene you can see there is a canvas (the big transparent rectangle with white borders). Do you have a camera set to render the UI layer? Because your height should be bigger than 30. In the Editor, everything works without a hitch. Did "music pendants" exist in the 1800s/early 1900s? Could be the Canvas Scaler script has a non-one Scale Factor. How many times do you roll damage for Scorching Ray? I moved it into Streaming Assets which are left alone on build, the parser could read the file and the text set itself fine after that. Confusion about Lagrangian formulation of electromagnetics, Adjective agreement-seems not to follow normal rules. How to stop a toddler (seventeen months old) from hitting and pushing the TV? You can place a TextMeshPro GameObject in either world space (Create > 3D Object > TextMeshPro - Text) or UI space (Create > UI > TextMeshPro - Text). Stack Overflow for Teams is a private, secure spot for you and How does it look on your canvas? It was in the way Unity is packaging JSON files, which get assembled weirdly on build, so much so that a filepath in one's JSON parser can't access them. Could be the Canvas is not set to one of the "Screen Space" modes. Press J to jump to the feed. Can a small family retire early with 1.2M + a part time job? If I add this textMesh pro object to the canvas all other texts are visible but this one, I have to point it to that direction. But the text is not visible in the gameView playmode but it is visible on scene mode. For some reason your suggested change could not be submitted. On Build, when I start the game I can see all 3 text fields with their default text. Can I afford to take this job's high-deductible health care plan?

Make sure your Canvas Text objects have the anchor points set right at the corners of their bounding boxes. It would be nice, If that could render at the same position like default texts does. A User Showcase of the Unity Game Engine. Check the settings in your Canvas component. Am I missing a font installation or something? 67% Upvoted.

After rotating camera I saw the object. Can a clause be added to a terms of use that forbids use of the service if the terms of use would be illegal in the user's jurisdiction? I even set my font's import settings from Dynamic to Unicode. Why does a blocking 1/1 creature with double strike kill a 3/2 creature? Click the text, and press F, it'll zoom/pan to display it in the scene window. save. #x" strings that I filled in. If your width and height are too small and your font size too big you won't see anything. I've set my text fields to display Unicode as well as have both vertical and horizontal Overflow. Created a script that adds a textMeshPro text in a gameObject that is child of a canvas. I did mention I had tried setting the overflow:> "I've set my text fields to display Unicode as well as have both vertical and horizontal Overflow. What Point(s) of Departure Would I Need for Space Colonization to Become a Common Reality by 2020? And it updates the text boxes. your coworkers to find and share information. Try changing the horizontal and vertical overflow values to "Overflow". How to Sort a List by a property in the object, Show on-screen UI Button in Unity Augmented Reality, Unity: text is clear in editor but blurry in game, Placing random game objects on canvas in random position with specific distance, TextMeshProUGUI unassigns when in play mode, Unity TextMeshPro UGUI object is hidden behind other sprites, How to set Camera View a Specific Area in UI. Thank you for helping us improve the quality of Unity Documentation. Press question mark to learn the rest of the keyboard shortcuts. Many thanks for the support! The text size is made big and the position is Oth point. Making statements based on opinion; back them up with references or personal experience. Writing letter of recommendation for someone I have never met. report. Does the Hebrew word Qe'ver refer to Hell or to "the place of the dead" or "the grave"? However I have a problem. Try setting those to Overflow instead of wrap and see if you get different results in the build. Possible cause is that your text object area is too small for the actual content so it gets hidden. It sounds like you want your UI to be rendered in screen space so set the Canvas' Render Mode to.

how does merkle root building work for empty array? so, Can you mention What is the way to make the camera look at this object at vector zero? The third is just showing an array I populated myself by using a for loop and filling it with "No. In the Game View everything works without a hitch.

In Unity, I'm trying to display some strings from a string[] in a UI text field. Two of the text fields are showing a string from two arrays populated by two differnt JSON files.

It's likely the problem is there. 5 comments. I made sure to save the file using the Unicode encoding, and use File.ReadAllText also with the Unicode encoding. Cookies help us deliver our Services. To subscribe to this RSS feed, copy and paste this URL into your RSS reader.

Please try again in a few minutes. Heres the code to make the textmesh object: I can still see my third dummy text box with the "No. Is it world space? This leads my to conclude somehow, probably due to encoding, the Build of the game won't show my text.

Pressing up and down will cycle through the strings in the array.

But the text is not visible in the gameView playmode but it is visible on scene mode. By using our Services or clicking I agree, you agree to our use of cookies.

thanks for feedback. site design / logo © 2020 Stack Exchange Inc; user contributions licensed under cc by-sa. Thanks for contributing an answer to Stack Overflow! and Why its not rendering? "However I found the source of the problem. The Overflow #45: What we call CI/CD is actually only CI.

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